tag:blogger.com,1999:blog-5501905319709260792024-02-19T20:52:08.374-08:00Perseverance Full Clearance NetspaceMember XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-550190531970926079.post-65610131678915711282017-09-06T20:09:00.001-07:002017-09-06T21:23:08.175-07:00A bit late, but let's pretend it release on 08/17/17 anyway!<br />
I'm also late to the announcement, it was about the 20th I got the game up everywhere, and it's been doing spectacularly. I just forgot to update here because it's been a non-stop effort to get it all up and running, and then I caught some relaxation and forgot i maintained six blogs, oops.<br />
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Here's your links!<br />
<a href="https://gamejolt.com/games/perseverance/274671">https://gamejolt.com/games/perseverance/274671</a><br />
<a href="https://bizarremonkey.itch.io/perseverance">https://bizarremonkey.itch.io/perseverance</a><br />
<a href="http://www.indiedb.com/games/perseverance-full-clearance">http://www.indiedb.com/games/perseverance-full-clearance</a> Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-82652253576398278192017-08-18T19:31:00.002-07:002017-08-18T19:32:32.936-07:00Release Ready! Just give me 12 hoursGotta make a trailer, and set up some promo and catch a little cat nap, but the BIG workload is done.<br />
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I failed all the deadlines I set, but ah~ It has been such a journey to get here, me, my team, we've worked so hard. I will be so please to at last, release this out to the world.<br />
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It's the most ambitious overshooting project I've ever attempted. I'm impressed beyond words with the result, and I cannot wait to show you all, you're gonna love this, trust me!Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-61878504691860192892017-06-26T03:13:00.001-07:002017-06-26T03:14:11.893-07:00Finally, deep-dev until completion begins!As a result, I will be away from most social media sites, however I'll still be active on Discord and Skype.<br />
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The game's initial release date of 7/7/17 may be delayed until 7/17/17, for once this delay is not entirely my fault! Had some hiccups in translation with one of my assistants who I was relying on for something vital, that's all been sorted, that aside I take a large sum of the blame for not working on the game while my assistant was at work, that's on me.<br />
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If I miss the 7/7 release date, it's for reasons that are that the game isn't yet ready for public review, I'd rather be a week or so late than deliver something subpar to my frankly unfair-amounts-of-high standards of quality. My standard for quality is infact so high that I just confiscated it's bong. It'll also give me some time to market it, and some of my employees who are lagging behind time to get whatever remains of their work done. Which isn't much, everyone is pretty much ahead of schedule, except for me, but give me a few days and that will quickly change. It's amazing what I can get done when I get into deep-dev mode.<br />
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If I release a trailer on 7/7 or 9/7, it'll likely be by then I've decided that I'll be releasing on the 17th, 9/7 is likely to be the case if so, so I have a twelve day marketing phase much like I did for menagerie way back when.<br />
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But it's happening, after what seems like forever this game will finally emerge out from development hell. I'm looking forward to showing you what me and my collective have been slaving away on and will continue to over the next week or so!<br />
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<br />Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-8723020157548894392017-06-01T12:48:00.004-07:002017-06-01T12:49:51.127-07:00Release Date Announced!<div style="text-align: center;">
<span style="color: #cc0000;"><b><span style="font-size: x-large;"><span style="font-family: "helvetica neue" , "arial" , "helvetica" , sans-serif;">7/7/17 </span></span></b></span></div>
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<b>Through Patience, Persevere!</b></div>
Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-47286257503815614822017-05-22T10:25:00.001-07:002017-05-22T10:47:05.500-07:00Release Is Near!<div class="separator" style="clear: both; text-align: center;">
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And so! The Final vestiges of this esteemed project come into place! Prepare well-- for this game will be much alike my sort, one unlike any other! Brace yourselves, for the hour of Perseverance, draws nigh! The 14th Midnight to Follow, shall bring about a new beginning!<br />
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The only question is, when it is time not to plan, not to ponder-- but only to proactively persevere, how will you answer the summons?Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-77220178386483688982017-05-13T19:33:00.000-07:002017-05-13T19:33:16.095-07:00PERSEVERANCE: FULL CLEARANCE! COMING SOON!<div style="text-align: center;">
The game has been progressing slowly, but recently, I have begun a deep delve into it's development, and it should not be too long before I have it ready for release. I will not yet state a release date, I have one in mind, but I will not again make the mistakes of the past.</div>
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And so. Now you need only await this games cycle of development to be complete. From a simple contest entry in mid 2014, it was given further adherence, and now! I with my collective work to bring it around full circle! Brace yourselves, for the hour of Perseverance and it's fully realized form are soon at hand, the time of Full Clearance is nigh.</div>
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Are you not excited? That is a shame, but for you more picky sorts, I have just the thing to sway you!</div>
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BEHOLD NOW, A GLIMPSE OF WHAT'S IN STORE!</div>
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<img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRQk4FuC268LlngZ51nd19LIZHt5421XwYemDMnvkR77Xx-LRTbNkBUaZbwI8GCYxLoD4C6UvQpQcbfyVuB9jx3scB2ySSqYyVMcdm6i3q-ZmTrdC_HXK8q3V-T2ZPkTSbLiUztZKDwdl0/s200/10.png" width="200" /><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEcNj6H3EX9dEuGwBw-8QZdcIXZdWaWTv2Jcm3817s5TWEuHfaXv6ZfiliDUcq4gndJM7IA6jTAmD02DsQNi_ScVjYVO50uxGEXSvNZJHtqX1tadbnzKJlfAYj9F6QYIgOL8SmqKM1BMy1/s200/11.png" width="200" /><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU4JsyTP_-F2x0EPbt7OR6C_xyI-5xap4gQ-EfQwyx4TCxMqyYUO6_YlE5pfZDtmovLZqRunv5eJQL9rtEZ0lI7ZDXRh4GtTDQDk3OJDyVenBbD8ENuoTToUp44IAcnFU0XqehB6A6ArCq/s200/12.png" width="200" /></div>
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<br />Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-1961355846213097622017-04-17T22:10:00.000-07:002017-04-17T22:23:10.115-07:00Sorry for the extensive delay!You'll be pleased to know I'm now working on this again, and so is my team! Along with three other projects.<br />
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Here's an enormous screenshot gallery.<br />
<a href="http://imgur.com/a/zCBqW">http://imgur.com/a/zCBqW</a><br />
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And here's a cool video of Esperia #3<br />
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<iframe width="480" height="320" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/Jpf0HbuxreE/0.jpg" src="https://www.youtube.com/embed/Jpf0HbuxreE?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
And HERE is a shit ton of info.<br />
<a href="http://www.hbgames.org/forums/viewtopic.php?f=78&t=79333">http://www.hbgames.org/forums/viewtopic.php?f=78&t=79333</a>Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-62315484230906086532016-07-02T13:12:00.001-07:002016-07-02T13:12:30.244-07:00Progress<div style="text-align: center;">
Yes.</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjw4phlflhmUq0goDlmjqgFjc52ssX5k9YgZFE95C0O7lhA5Lrs7eAEzoxJlWbCtILqUmMKrxJQZzIPqDQJZC5CkWP1hJ7J0eyyKiPDNcUQNRg0M5AqN9cCC9kyQcX58WvzTujd94Wt00qy/s1600/bandicam+2016-07-03+02-23-18-504.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjw4phlflhmUq0goDlmjqgFjc52ssX5k9YgZFE95C0O7lhA5Lrs7eAEzoxJlWbCtILqUmMKrxJQZzIPqDQJZC5CkWP1hJ7J0eyyKiPDNcUQNRg0M5AqN9cCC9kyQcX58WvzTujd94Wt00qy/s400/bandicam+2016-07-03+02-23-18-504.png" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Splode's back, baby! Arrroooooooo!!!!</td></tr>
</tbody></table>
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Working on stages now, which means the HUD and systems are basically complete.</div>
Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-24897013651280987502016-06-09T02:54:00.000-07:002016-06-09T02:55:56.558-07:00New Gameplay, several systems operational.I could go on a wordy spiel about all of it, but I'd rather just post a video, this is my day off.<br />
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<iframe width="480" height="320" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/WCoCJTbish4/0.jpg" src="https://www.youtube.com/embed/WCoCJTbish4?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
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Prrrb.Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-75190099844093282122015-12-05T14:26:00.002-08:002016-04-24T10:39:00.398-07:00We will Persevere!Run into a couple hitches, mostly the lack of a decent collision script. But we've still made good progress, I've just forgotten to display it here.<br />
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Until now, that is.<br />
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<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/Czd85MEAFJI/0.jpg" frameborder="0" height="320" src="https://www.youtube.com/embed/Czd85MEAFJI?feature=player_embedded" width="480"></iframe></div>
Did his eyes just move?<br />
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To note, this is an indevelopment preview, and should not at all be taken as an absolute guideline for the final product.<br />
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Gameplay Vlog, sorry that my voice is difficult to hear in parts.<br />
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Jake has composed a lot of tracks for it. I wouldn't want to embed them all, so here's just one.<br />
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But Biiiiiz??? What about the art!?<br />
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Hehe, well I was holding out on you because this art is so gorgeous people might have a chance to die for it.<br />
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That ofcourse means, an artist who <i>isn't me</i> has done it.<br />
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First, there's Esperia.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://i.imgur.com/WUG6MsT.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://i.imgur.com/WUG6MsT.png" height="244" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>If looks could kill, she'd be the one to know about it.</i></td></tr>
</tbody></table>
~By Xiie. The art, not the quote. <br />
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Sprite so far.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://i.imgur.com/J01ghgy.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://i.imgur.com/J01ghgy.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>So cute, yet so very evil.</i></td></tr>
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~By Pjcr... yes the sprite, no not the quote. Gosh diddily darn!<br />
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What? You think I have more . . . ?<br />
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. . .<br />
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Heh . . .<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" src="http://i.imgur.com/mlkCAdI.png" style="margin-left: auto; margin-right: auto;" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>You know what's going on here.</i></td><td class="tr-caption" style="text-align: center;"></td></tr>
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So alright, here's Pep.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://i.imgur.com/3HizXzt.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://i.imgur.com/3HizXzt.png" height="320" width="250" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>"I am no simple agent of chaos! Look upon me, and you'll see the arbiter of anarchy itself!"</i></td></tr>
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Again, by Xiie. The art, yeah-- you get the idea.<br />
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Sprite:<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" src="http://i.imgur.com/zmzDgUh.gif" style="margin-left: auto; margin-right: auto;" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>"Hyes!"</i></td></tr>
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~By Pjcr.<br />
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I'm ecstatic about how well it's all coming together. These arts are all incredibly well done and true to character.<br />
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Now just to get the gameplay up to this level and beyond in the new engine.<br />
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Stay tuned! Comment, ask and receive. The Crazy Chimps are listening!<br />
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<br />Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-26672999157778482692015-10-30T03:33:00.002-07:002015-10-30T03:33:50.561-07:00What we need?Right now the development for PFC is a little slowed, mostly due to the lack of a collision check script and also more inputs. Contrary to my optimism, despite adding mouse support it seems eb! have given less control over input buttons than before!<br />
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Regardless, here's another mock up.<br />
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<a href="http://i.imgur.com/omcpdtb.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://i.imgur.com/omcpdtb.png" height="300" width="400" /></a></div>
Still messy, me and another are workin' on it.Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-22094390922245663652015-10-08T10:42:00.001-07:002015-10-08T10:42:16.025-07:00Mockup!Just a rendition of how I imagine PFC will look once the software is updated.<br />
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<a href="http://i.imgur.com/qJQDXyN.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://i.imgur.com/qJQDXyN.png" height="300" width="400" /></a></div>
All is subject to change.Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0tag:blogger.com,1999:blog-550190531970926079.post-5671738272202137232015-10-04T07:51:00.000-07:002015-10-08T10:48:01.513-07:00Locked n' Loaded!<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="127" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ4q9zYqqXdhHpc-nW0wDZ9pK0H3BlNeU0nHqEwcqy3eSyk5yqflhDABfC6dLcPLHiGbgvWrcafrDuC3m9IHvSkptXQJ5RYV73s-4AVFYy43Wi5vElit40OYIsUlTm_vAdfkH1eczkUMkc/s400/PFCLogo.png" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Locked n' Loaded!</i></td></tr>
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The Production blog for Perseverance: Full Clearance is now up and running!<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-CxHUuqePiZHRetN7ngCQhL0cG1Kg1O1X0XsA8aJYQ4kLPI0CrJd5e9L3b5BbE1DNZMfpE3hD93oTURE2P5pWaIZ3DEWJQKizSfCVJ3mnz0nQjq_wyXxGmHZFR9mccFf-MT5RXiKv5SW/s1600/Pep4.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-CxHUuqePiZHRetN7ngCQhL0cG1Kg1O1X0XsA8aJYQ4kLPI0CrJd5e9L3b5BbE1DNZMfpE3hD93oTURE2P5pWaIZ3DEWJQKizSfCVJ3mnz0nQjq_wyXxGmHZFR9mccFf-MT5RXiKv5SW/s1600/Pep4.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Pep is looking aggressively cheery about this development.</i></td></tr>
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Well! Pucker your buttholes, dev on this won't truly be able to begin again until the 23rd of October. But my team and I are still doing work, making stuff, all working behind the scenes likes some stage ninjas to get this in tip top shape for conversion.</div>
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We've got some big things coming, so stay tuned! For now, here's the gameplay of the current age.</div>
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<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/y1mfJVJU1-U/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/y1mfJVJU1-U?feature=player_embedded" width="320"></iframe></div>
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Member XIIhttp://www.blogger.com/profile/13596692719558691560noreply@blogger.com0